[Skills] Ice Barrier: Fixed an issue where the skill would occasionally cast in the direction the character model was facing, ignoring the camera's intended aim direction.
[NPCs] Positioning: Corrected the final position synchronization of NPCs after they execute movement skills. This resolves visual glitches where NPCs appeared to "slide" after stopping.
[System] Synchronization: Implemented improvements to the character positioning system to mitigate player desynchronization (desync) issues.