We have implemented a fix to the Stamina recovery system. Please report any further issues if they persist.
Block & Stamina Mechanics: Previously, blocking would pause stamina recovery for up to 3 seconds. Now, the recovery timer simply "freezes" while you are blocking. As soon as you lower your guard, the countdown resumes exactly from where it left off, making recovery more fluid.
Server-Client Sync: We’ve applied fixes to ensure that any stamina changes on the server side are immediately synced with the client. This should prevent unexpected pauses or "stuck" recovery bars.