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Combat Stamina Regeneration
Increased from 30 ? 40 per tick.
This is an experimental change; we’ll keep monitoring and may adjust again if needed. -
Regen Tick Consistency
Fixed regeneration timing to reliably trigger every 5 seconds, even during periods of lag. -
“Ghost Skill” Mitigation
Implemented measures to reduce ghost skill occurrences (skills appearing to cast without effect). We’ll continue to monitor and fine-tune as necessary. -
VIP Giveaway
Added 2 days of VIP to all player accounts as a thank-you for your patience and feedback.
If you notice anything odd after this update, please share details (class/skill, location, time, and a short clip if possible). Thanks for the support!