The land of Rendel has been terrorized by ferocious and corrupt beasts. These behemoths have slain many brave heroes. Those who dare challenge these epic monsters should be cautious of their attacks. Do NOT hunt these deadly creatures alone.

Here are a few monsters that have been discovered in Rendel.

Crawler

Location: The Broken Mast

Known Weak Points
Legs
Known Attacks
Blinding mists, stabbing claws

This large crab-like monster has a thick armored shell with just a few weak points. Be sure to aim for these critical areas.

Crawler

Fleetfoot

Location: Teress Plain

Known Weak Points
Tails
Known Attacks
Claw swipes, deadly pounces, summons wolf pack

This three-tailed wolf roams the area known as Teress Plain. Fleetfoot is the alpha wolf to the entire wolf pack of Teress Plain. This massive wolf is known to prey on farm animals.

Fleetfoot

Queen Teresis

Location: Teress Plain

Known Weak Points
Fangs
Known Attacks
Poisonous bites, paralyzing webs

Found in the Tranquil Forests of Teress Plain, this gigantic spider guards her precious eggs. Her poisonous bite is known to inflict tremendous amounts of pain.

Queen Teresis

Borgo

Location: Rengot Village

Known Weak Points
Backpack
Known Attacks
Charging attacks, club smashes

This large Ogre is the defensive mercenary for the Rengot Goblin Tribe. He wields a large, wooden club.

Borgo

Goblin Golem

Location: Rengot Village

Known Weak Points
Powered gem stone
Known Attacks
Grappling throws, jumping attacks

A large stone creature has been brought to life by the Rengot Goblin tribe. The Goblin Golem is controlled by a Rengot Bombardier who rides the beast. The Golem's rock-hard defense is powered by the gem in its chest.

Goblin Golem

Master of the Garden

Location: Contaminated Garden

Known Weak Points
Root and Flower Petals
Known Attacks
Acid spit, thorns

Located in the heart of the Contaminated Garden, the Master of the Garden is a ferocious beast. The ability to bury her rooted tail into the ground generates health.

Master of the Garden

Warning: These are epic encounters. Group up with allies, learn patterns, and bring the right tools—charging in alone is a quick way back to the nearest camp.