x64 Server Compilation Complete
All RaiderZ Global server-side executables have been successfully compiled and are working in 64-bit.
The x64 builds were scheduled for deployment to the test server on **June 28, 2025**. Testing would focus on identifying bugs or regressions introduced during the transition from x86 to x64.
This milestone provides a stronger foundation for:
- Improved server stability
- Better performance
- Compatibility with modern systems
- Deeper investigation of existing bugs
- Future infrastructure improvements
The alpha-based client is also compiling successfully in x64, but it still requires substantial development before it can be released publicly.
The internal Coretool utility continued to experience problems exporting navigation meshes in x64. The x86 version would remain in use for that task, allowing testing and development to proceed without blocking the server transition.