Patch Notes: Halloween Part 2, Free Camera, and General Fixes
This update brings the second phase of Halloween 2026, new camera and recording options, combat improvements, interface corrections, and several fixes based on player reports.
Halloween 2026 Part 2
The second phase of Halloween 2026 was released according to the announced schedule, bringing Between the Worlds and its special PvE progression.
Connection and game closing
- We improved the short countdown shown when closing the game.
- Automatic reconnection after an unexpected connection loss received additional improvements.
Camera, screenshots, and recording
- The comma key now opens a free camera for every player, with appropriate height and distance limits.
- Added an option to hide the icons displayed above NPCs.
- The hide-interface command, Alt+Z, now appears in the key bindings and can be assigned to a mouse button.
- Screenshots without the interface now work correctly at very high resolutions.
- Long recordings are automatically divided into multiple files when necessary instead of failing after reaching 4 GB.
- The recording key can be changed, and players can select the recording quality and whether the interface is visible.
Interface and quality of life
- Messages now distinguish between items that were used and items that were sold instead of always saying they were deleted.
- The crafting tracker displays item names using the correct rarity color.
- Talent descriptions now show the current rank and a preview of the next rank.
- Failed or refused item actions no longer leave inventory slots temporarily unusable.
Combat and talents
- The maximum elemental enchantment grade now follows the values defined by the game.
- Elemental diamond buffs now display the correct weapon element and no longer try to affect a target that is already at zero HP.
- Ice Barrier now lands correctly in the chosen casting direction.
- Targeted skills now reach the actual edge of their target.
- Broken weapons now fall naturally instead of disappearing unexpectedly.
- Changing talent builds correctly updates the action bar and only changes equipment affected by mastery requirements.
- Weapons with specific marked effects keep basic attack and guard available.
Gems and appearance
- Socket validation was corrected so each gem can only be used in the appropriate type of slot.
- Gems that had been placed in incompatible slots were returned to players through in-game mail. If you still need assistance, open a ticket on the website while logged into the account that requires support.
- Enchanting reagent descriptions now use the item's actual enchantment level.
- Tattoo colors are now saved correctly.
- Canceling a dye preview no longer makes an unchanged item appear dyed.
Additional fixes
- The day and night indicator updates correctly after changing maps.
- Corrected a decal color difference and improved how magical area effects fade away.
- Faction reputation requirements now display their text correctly.
- Quest markers are consistent across the different map views.
- The chat window resizes correctly and respects its limits.
- Mail, friend, and party invitation messages display the correct player name.
- HP, EN, and STA bars are no longer cut off after changing maps, and the correct values are shown immediately after login.
- Mount previews now include the mount's own visual effects.
- NPC clothing uses the colors defined by the game correctly.
- Stationary NPCs are no longer treated as if they were walking.
- The target outline remains associated with the skill that applied it.
- Chat layout changes are saved immediately.
- Corrected cases where the mouse cursor could move when it should remain captured by the game.
- Corrected animation problems in the Beauty Parlor preview.
- Cutscene bars no longer change the camera's field of view.
- Guild member class icons update correctly when joining, coming online, changing maps, or changing talent styles.
- Item preview lighting was corrected.
- Corrected item names that displayed Portuguese text in other languages.