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Patch Notes: Automatic Reconnection, Combat, and Event Fixes

Patch Note · 30/10/2026 · vOctober 18 to October 29, 2026

Quality of life


  • We added an automatic reconnection system for unexpected connection losses. This feature is still being tested and will continue to improve based on player feedback.
  • The random box preview now correctly shows the items that can be obtained before the box is opened.


Combat and events


  • We fixed an issue that could cause the game to close during a boss battle in the Ingen event.
  • We fixed a situation where using Storm followed by Circle could be refused by the server. The same correction was applied to other skills that can be used while moving and include movement speed effects.
  • We closed an exploit that allowed unlimited Stamina by dodging immediately after canceling a skill cast.
  • The player holding the Ghost Rider's aggro when it is defeated in the Ingen field event now receives 5 Crystal as loot.
  • In the event instance, we fixed the Reaper continuing to follow a player after the capture skill was completed or failed.
  • Controlled Madness now lasts 30 minutes and is no longer removed when changing maps.


Crafting and inventory


  • We corrected failures in item processing and delivery during crafting, making the system safer and more consistent.
  • Recipe checks now correctly consider the crafting station or journal currently being used.
  • Crafting once again grants experience correctly.


Other fixes


  • We fixed a crash that could occur if a cutscene began while the character was dead.
  • We fixed a rare issue involving monster spawns that could restart the server.
  • Dying and logging back into the game no longer sends the character to the wrong location.
  • Quest icons above NPCs no longer disappear too early.
  • Character voices now play correctly on the character creation screen.
  • The compact HP bar no longer flickers against its own frame.
  • Buff tooltip values are displayed in green again.
  • We increased the glow effect on Daggers and Greatswords.
  • We corrected a visual issue where a shadow followed the camera while turning.
  • Interface images that use transparency are now displayed correctly.
  • Incorrect visual equipment slots in the player information window have been corrected.
  • The Cursed Arrod mount no longer produces unintended noises.
  • We applied additional stability improvements. If a graphics card does not meet the required specifications, the game now displays a clearer message instead of closing silently during startup.